Rigonix Game UI Builder

Project theme

One font, corner style and colour set for the whole project.

The project theme is your game's style guide: its font, how round its corners are, and its main colours. Set them once and every screen follows.

Open the theme

Click an empty part of the canvas and open the Theme tab on the right, or click the palette button in the toolbar.

What you can set

  • Typography → Font: the font for all text.
  • Corner radius for Buttons, Panels & fields and Bars.
  • Colours for Text, Surfaces (panels and cards), Borders and more.

Each value starts as Not set, which means "leave the components as they are". Click Set theme value to choose one.

What happens when you change it

  • Components that use the theme update straight away, on every screen.
  • Components where you changed that value by hand keep your value. Rigonix lists them, so you can keep them as they are or switch them to the theme.
  • New components and templates you add later start with the theme.
Tip: Set the theme before you add many screens. Templates then arrive in your style.

Themes in the library

The All themes menu in the component library shows components in a ready-made look, such as Midnight, Sci-fi, Fantasy, Wooden, Cartoon or Minimal. These are different designs of the same components. Your project theme is applied on top of them.