Plans: Free, Pro and Max
What each plan includes and what happens when you hit a limit.
Rigonix has three plans. You can start for free and upgrade when your game needs more.
Free
Great for trying Rigonix, game jams and students.
- A couple of projects with a few screens each.
- Every built-in component.
- Export to Unity.
- Basic animations and transitions.
- Some space for your own images.
Pro
For solo developers shipping a game. Everything in Free, plus:
- Unlimited projects and screens.
- Live Sync with Unity.
- Pro components, templates and themes.
- All animations, custom keyframes and every screen transition.
- Data lists with JSON / CSV import.
- Your own UI sounds and fonts.
- Much more space for your own images.
- Password-protected .rigonix files.
Max
For studios and commercial games. Everything in Pro, plus:
- Gamepad and keyboard navigation.
- UI Toolkit export (UXML / USS).
- Localization: translate your game into other languages.
- New packs first, more storage, and priority support.
See the Pricing page for current prices and exact limits. Paying yearly usually costs less than paying monthly.
Hitting a limit
When something needs a higher plan, Rigonix tells you right where you are, for example on a Pro component in the library or the Max label on UI Toolkit export. Nothing you made is lost. Your projects stay safe and editable, and you can upgrade at any time from Pricing.
Changing or cancelling
You can see your plan on your dashboard. If a paid plan ends, your projects stay in your account. Features of the higher plan simply stop working until you upgrade again, while everything else keeps working.
Note: Questions about billing? Use the Contact page and we'll help.